Added the ability to pull toys
I've added the ability to grasp adjacent toys and drag them with the monster. It's done with the button pad or right stick on the controller; or the arrow keys on the keyboard, at present. (I'm aware that the X button and Y button are swapped, that will be fixed in the next update). The game was initially designed to be more of a puzzle, like Sokoban; but it has more of an arcade top-down action vibe to it at this point and I'm leaning into that. Toys pushed against the wall should be recoverable.
There are also still a lot of simplified gray-box graphics in there, like a white circle for visual feedback on gripping. That's going to be something else later, but I prefer to show this stuff over tell it.
Let me know what y'all think!
Files
Get Froojarspootz, the Cleaning Monster!
Froojarspootz, the Cleaning Monster!
Help the monster clean the bedroom!
Status | Released |
Author | Michael Macha |
Tags | Godot, Monsters |
More posts
- Steam launch!Jun 28, 2024
- Freakin' There Dude.Jun 09, 2024
- Almost... there...Jun 08, 2024
- Better! AND BETTER!Jun 07, 2024
- Another update today!Jun 07, 2024
- Just about done.Jun 06, 2024
- Fixed wall-pulling, added safe zoneJun 05, 2024
- Really coming together!Jun 03, 2024
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