- As long as I'm working, why not tick off two bugs instead of just one, right? There was an edge case I spotted for when the game couldn't find the save file during gameplay. I didn't spend too much time looking at what would happen; just enough to show me that it wasn't anything intended. In the new case, if that player dies (by, say, immediately falling onto the inescapable-pit-of-very-acute-tria...
- As of a complaint, I added an invulnerability timer to the protagonist this morning. After any damage, you will now have a full second of invulnerability, to prevent spill-over damage from unpredictable game physics conditions. Additionally, for now, contact with spikes, soldiers, or any other threat in the game will only do one point of damage to you.