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Flatland

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Devlog

  • Fix for the Case of a Lack of a Save File (v.1.02)
    June 13, 2019 by Michael Macha#save
    As long as I'm working, why not tick off two bugs instead of just one, right? There was an edge case I spotted for when the game couldn't find the save file during gameplay. I didn't spend too much ti... Continue reading
  • Invulnerability Added! (v.1.01)
    June 13, 2019 by Michael Macha#damage, #invulnerability, #timer
    As of a complaint, I added an invulnerability timer to the protagonist this morning. After any damage, you will now have a full second of invulnerability, to prevent spill-over damage from unpredictab... Continue reading
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