New Music, Improved Special Weapons
I've finally mixed down my next two audio tracks well enough to include them in the live game. (It involved a copious and almost inexplicable amount of reverb and delay tweaking; but damn it, it's done.) When you transition between regions now—and you'll note that this happens in a set order—the music will change too.
Moreover, I've made a number of cosmetic and physics adjustments to the power ups. Yoyos are now properly clamped on screen; soccer balls, satchels, and boomerangs can move off screen and will progress to come back (or blow up), and missile exhaust now rotates a little.
Many thanks to everyone that plays the game, and note that while currently the whole game is available online, anyone who contributes (or joins my Patreon) is much appreciated! It's really shaping up at this point.
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ShooDemUp
A Shoot-em-up Shoutout to Arcade Culture
Status | In development |
Author | Michael Macha |
Genre | Shooter |
Tags | 2D, Arcade, Shoot 'Em Up, Space |
Languages | English |
More posts
- Heads up to Linux Download UsersSep 10, 2023
- Cosmetic Tape UpdateJan 30, 2021
- Second Update Today-- A Region Timer!Jan 27, 2021
- Hit Points InJan 27, 2021
- MRS. ShooDemUp!Jan 26, 2021
- Expanded Region Shaders!Jan 25, 2021
- Very Special Update!Jan 21, 2021
- OK. I'm back.Jan 13, 2021
- WHEW. That was a big one.Dec 05, 2020
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