1.5.1—Faster starter engines, Wobbly Bobbly Timey Wimey Space-Distortey Title
Gravitroids » Devlog
- Followed a hunch I had on how to write a shader for the title to make it actively distort over time. Worked. Cool.
- Set initial engine power to 200, instead of 100; as it's still way too easy to get caught in the gravity well on level zero. Everybody, ah, drive safe and stuff.
Peace.
Files
Gravitroids.zip Play in browser
Apr 04, 2019
Gravitroids
Asteroids, in a gravity well. Pet project of mine for the past few weeks; expect updates to it!
Status | In development |
Author | Michael Macha |
Genre | Action |
Tags | Arcade, Asteroids, gravitroids, Gravity |
Languages | English |
More posts
- 1.8.1—Noisy Saucers, Enemy BulletsApr 08, 2019
- 1.8—Flying SaucersApr 07, 2019
- 1.7.2 - Bug FixesApr 05, 2019
- 1.7.1—LightingApr 05, 2019
- 1.7—Stellar BouncingApr 05, 2019
- 1.6.3—rotating sky, slightly faster shipApr 05, 2019
- 1.6.2 (Just a quick bug fix)Apr 04, 2019
- 1.6.1—Smaller Ship, easier on beginnersApr 04, 2019
- 1.6—Better StarsApr 04, 2019
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