1.8—Flying Saucers


That's right; flying saucers of the most basic form. It was a bit more involved than you might think; I used the built-in infrastructure for an animated sprite, but wanted the result to be flexible; so I had to figure out how to effectively write a shader for it.

In the future, enemies will be selected at random, but for the moment we got our blinking green flying saucer and that's it. Patience, space-grasshopper.

In summary,

  1.  Added basic flying saucers
  2. Increased coin-magnet strength (they should snap right to you now)
  3. Added black background color to labels, to avoid stellar background interference and keep them readable

Everybody enjoy!

Files

Gravitroids.zip Play in browser
Apr 07, 2019

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