v.1.3.2 — Scaled Space-Penny Prices on Upgrades
Gravitroids » Devlog
Realistically, I should probably also put a cap on how high each item can be upgraded. (In some cases, having an item too high can make the game impossible to play.)
The major change here is that upgrades on a ship are now leveled, and the price for upgrading it again varies based on how high it's going to go. For the moment, there's a 500¢ difference per level.
Next up is likely star mass; I'm not fond of how easily you can get trapped in a gravity well on level zero. It should be lighter; players need a fighting chance!
Files
Gravitroids.zip Play in browser
Apr 02, 2019
Gravitroids
Asteroids, in a gravity well. Pet project of mine for the past few weeks; expect updates to it!
Status | In development |
Author | Michael Macha |
Genre | Action |
Tags | Arcade, Asteroids, gravitroids, Gravity |
Languages | English |
More posts
- 1.8.1—Noisy Saucers, Enemy BulletsApr 08, 2019
- 1.8—Flying SaucersApr 07, 2019
- 1.7.2 - Bug FixesApr 05, 2019
- 1.7.1—LightingApr 05, 2019
- 1.7—Stellar BouncingApr 05, 2019
- 1.6.3—rotating sky, slightly faster shipApr 05, 2019
- 1.6.2 (Just a quick bug fix)Apr 04, 2019
- 1.6.1—Smaller Ship, easier on beginnersApr 04, 2019
- 1.6—Better StarsApr 04, 2019
- 1.5.1—Faster starter engines, Wobbly Bobbly Timey Wimey Space-Distortey TitleApr 04, 2019
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