1.5—Mobile Support
Gravitroids » Devlog
As of 1.5, the game is now mobile-phone friendly. I've added touch-sensitive buttons to it, only visible when verifiably using a touch screen, which allow for engine thrust, firing, and rotation clockwise and counterclockwise; set up in a gamepad-like interface.
This is something I've been meaning to do for a while. I've decided that the game works great as a mobile-phone time burner, and this is probably the quickest and most convenient way to do it.
Files
Gravitroids.zip Play in browser
Apr 03, 2019
Gravitroids
Asteroids, in a gravity well. Pet project of mine for the past few weeks; expect updates to it!
Status | In development |
Author | Michael Macha |
Genre | Action |
Tags | Arcade, Asteroids, gravitroids, Gravity |
Languages | English |
More posts
- 1.8.1—Noisy Saucers, Enemy BulletsApr 08, 2019
- 1.8—Flying SaucersApr 07, 2019
- 1.7.2 - Bug FixesApr 05, 2019
- 1.7.1—LightingApr 05, 2019
- 1.7—Stellar BouncingApr 05, 2019
- 1.6.3—rotating sky, slightly faster shipApr 05, 2019
- 1.6.2 (Just a quick bug fix)Apr 04, 2019
- 1.6.1—Smaller Ship, easier on beginnersApr 04, 2019
- 1.6—Better StarsApr 04, 2019
- 1.5.1—Faster starter engines, Wobbly Bobbly Timey Wimey Space-Distortey TitleApr 04, 2019
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